Initialize engine version: 2018.1.9f1 (24bbd83e8b9e) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684) Vendor: VRAM: 24156 MB Driver: 31.0.15.4592 Begin MonoManager ReloadAssembly - Completed reload, in 0.025 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.293900 ms Asset Manager Ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) XR device active is False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) XR device present is False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Loaded XR device is (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) XR device model is (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) XR device refresh rate is 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Check for vamX at vamX.1.latest:/vamXBootstrap.cs (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) vamX was not detected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Scanned 1070 packages in 1269.2 ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Package changes detected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Check for vamX at vamX.1.latest:/vamXBootstrap.cs (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) vamX was not detected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Refresh Handlers took 0.8 ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Refresh package handlers took 0.0 ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Asset Manager Ready (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Check for vamX at vamX.1.latest:/vamXBootstrap.cs (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) vamX was not detected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Check for vamX at vamX.1.latest:/vamXBootstrap.cs (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) vamX was not detected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Fallback handler could not load library F:/VR/Clean/VaM_Data/Mono/data-000001EFF980C040.dll Fallback handler could not load library F:/VR/Clean/VaM_Data/Mono/data-000001EFD1AFB020.dll NullReferenceException: Object reference not set to an instance of an object at CameraBackgroundColor.OnEnable () [0x00000] in :0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) DynamicCSharp.ScriptType:CreateBehaviourInstance(GameObject) DynamicCSharp.ScriptType:CreateInstance(GameObject) MVRPluginManager:CreateScriptController(MVRPlugin, ScriptType) MVRPluginManager:SyncPluginUrlInternal(MVRPlugin, Boolean) MVRPluginManager:SyncPluginUrl(MVRPlugin) c__AnonStorey0:<>m__0(String) JSONStorableString:InternalSetVal(String, Boolean) JSONStorableString:set_val(String) JSONStorableUrl:set_val(String) JSONStorableUrl:RestoreFromJSON(JSONClass, Boolean, Boolean, Boolean) MVRPluginManager:LateRestoreFromJSON(JSONClass, Boolean, Boolean, Boolean) MeshVR.PresetManager:LateRestore(JSONClass) MeshVR.PresetManager:RestoreStorables(JSONClass) MeshVR.PresetManager:LoadPresetPost() MeshVR.PresetManagerControl:LoadPreset() MeshVR.PresetManagerControl:LoadUserDefaults() c__Iterator6:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Fallback handler could not load library F:/VR/Clean/VaM_Data/Mono/data-000001EFFA1C7030.dll Fallback handler could not load library F:/VR/Clean/VaM_Data/Mono/data-000001EFF9F6A040.dll Fallback handler could not load library F:/VR/Clean/VaM_Data/Mono/data-000001EFD19B9070.dll Load Saves\scene\default.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 5 Unused Serialized files (Serialized files now loaded: 19) Unloading 30970 unused Assets to reduce memory usage. Loaded Objects now: 77207. Total: 239.557000 ms (FindLiveObjects: 3.209800 ms CreateObjectMapping: 2.160900 ms MarkObjects: 229.188700 ms DeleteObjects: 4.997100 ms) Load Saves/scene/body_bug.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 19) Unloading 6137 unused Assets to reduce memory usage. Loaded Objects now: 117934. Total: 233.131500 ms (FindLiveObjects: 3.653400 ms CreateObjectMapping: 1.612600 ms MarkObjects: 226.204400 ms DeleteObjects: 1.660800 ms) Fallback handler could not load library F:/VR/Clean/VaM_Data/Mono/data-000001EFFADC6010.dll Tag: depthMeter is not defined. (Filename: Line: 1755) Tag: depthMeter is not defined. (Filename: Line: 1755) Tag: depthMeter is not defined. (Filename: Line: 1755) Tried registering param Instant Reset that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tried registering action Reset (LipsS) that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tried registering param Instant Reset (LipsT) that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Script error (Shaker): Start() can not take parameters. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 462) Script error (Shaker): Start() can not take parameters. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 462) Tried registering param Instant Reset that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tried registering param Instant Reset that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tried registering action Reset (LipsS) that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tried registering param Instant Reset (LipsT) that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tried registering param Instant Reset (LipsT) that already exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Tag: enterTrigger is not defined. (Filename: Line: 1755) Contact offset must be greater than zero (Filename: Line: 653) Tag: enterTrigger is not defined. (Filename: Line: 1755) Contact offset must be greater than zero (Filename: Line: 653) Tag: enterTrigger is not defined. (Filename: Line: 1755) Contact offset must be greater than zero (Filename: Line: 653) Benchmark complete. Avg. tot time: 4.66 Avg. physics time: 1.75 Avg. internal physics time: 0.56 Avg. scripts time: 2.48 Avg. render time: 0.43 Avg. wait time: 0.00 Avg. FPS: 120.17 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Setting up 12 worker threads for Enlighten. Thread -> id: 8100 -> priority: 1 Thread -> id: 203c -> priority: 1 Thread -> id: 76f4 -> priority: 1 Thread -> id: 2758 -> priority: 1 Thread -> id: 84a4 -> priority: 1 Thread -> id: 6408 -> priority: 1 Thread -> id: 124c -> priority: 1 Thread -> id: 3160 -> priority: 1 Thread -> id: 21e4 -> priority: 1 Thread -> id: 7b14 -> priority: 1 Thread -> id: 560c -> priority: 1 Thread -> id: 3974 -> priority: 1 Exception caught: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool) at JayJayWon.CanvasBase.set_isVisible (Boolean value) [0x00000] in :0 at JayJayWon.GameControlUI.OnDisable () [0x00000] in :0 at JayJayWon.UIAssist.OnDisable () [0x00000] in :0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:get_transform () at CheesyFX.Orifice.DoReset () [0x00000] in :0 at CheesyFX.Orifice.OnDisable () [0x00000] in :0 UnityEngine.Behaviour:set_enabled(Boolean) CheesyFX.FillMeUp:m__5(Orifice) System.Collections.Generic.List`1:ForEach(Action`1) CheesyFX.FillMeUp:OnDisable() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:get_transform () at CheesyFX.Orifice.DoReset () [0x00000] in :0 at CheesyFX.Orifice.OnDisable () [0x00000] in :0 UnityEngine.Behaviour:set_enabled(Boolean) CheesyFX.FillMeUp:m__5(Orifice) System.Collections.Generic.List`1:ForEach(Action`1) CheesyFX.FillMeUp:OnDisable() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:get_transform () at CheesyFX.Orifice.set_isPenetrated (Boolean value) [0x00000] in :0 at CheesyFX.OrificeTriggerHandler.Reset () [0x00000] in :0 at CheesyFX.OrificeTriggerHandler.OnDisable () [0x00000] in :0 (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:get_transform () at CheesyFX.Orifice.set_isPenetrated (Boolean value) [0x00000] in :0 at CheesyFX.OrificeTriggerHandler.Reset () [0x00000] in :0 at CheesyFX.OrificeTriggerHandler.OnDisable () [0x00000] in :0 (Filename: Line: -1) Exception caught: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_transform () at JayJayWon.CanvasBase.OnDestroy () [0x00000] in :0 at JayJayWon.GameControlUI.OnDestroy () [0x00000] in :0 at JayJayWon.UIAssist.OnDestroy () [0x00000] in :0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading unused asset bundle CheesyFX.BodyLanguage.36:/Custom/Scripts/CheesyFX/BodyLanguage/audiobundles/slaps.audiobundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading unused asset bundle hazmhox.vammoan.22:/Custom/Scripts/VAMMoan/audio/voices.voicebundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading unused asset bundle hazmhox.vammoan.22:/Custom/Scripts/VAMMoan/audio/voices-shared.voicebundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)