1.03 QoL
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QoL:

Added Life 14 support
Improved code to allow "manual headAudioSource playback" (which allows you to play sounds from normal triggers without VAMM2 interrupting them)


1.03 QoL and Bug fixes
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QoL:

Added a "Voice (VA) Pitch" suggested by VAMEssentials. You can now have a different pitch for VAMMoan's voice and your VA.


Bug Fixes:

Attempt to fix another VA loading bug by switching everything into a coroutine and let the loading process of the audio files go on by one
Also VA loading issues: converted paths to absolute paths from the root of VAM instead of keeping a potential relative path
Fixed the buffering of oneliners if you'd slap the character several times in a row
@TBD new implementation of handling slaps to ensure there is no "pollution" from other random collider besides hands, feets, VR Controllers and generic "usable objects" in VAM


1.02 New features, bug fixes
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New features:

Added new actions for one liners:
- Schedule One Liner Set
- Schedule One Liner Set Random
- Play One Liner Set Immediate
They will allow to play a one liner picked randomly in the whole pool (set) either directly or randomly (based on Trigger Randomness)

Added the ability to create VA "Groups". It allows you to pick a set of dialog lines at random. More info in the documentation.

Added new bool "Allow VA Playback", which will prevent any VA playback if it is unchecked. Thanks to VAMFantasy for the suggestion. This could allow you to create a setting in the scene to enable/disable voice acting. 


Bug Fixes:

Thanks to the wonderful @TBD, fixed the spanking logic to allow spanking to be active with or without soft body settings.
Fixed a VA (Voice Acting) bug where the files could not be reloaded properly with the local file of the scene.


1.01
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New features:
Added a "Clear sheduled sounds" action that will allow you to empty the buffer of any sound waiting to be played back (thanks @saiklo!)

Bug fixes:



1.00
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Initial release