﻿1.06 - FOV Rounding fix
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Removed the FOV rounding to allow smooth camera zooming
Added "screentransparent" material which allows to create transparent screens or fake low overhead reflections tricks.
Added a "Screen transparency" slider which controls the transparent material. It only works with the "screentransparent" material.


1.04/1.05 - Bug fixes / Improvements
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Added "Display as a GUI" for the screen, suggested by VAMgrasshopper. This can be a nice way to create GUI screens for character customization scenes and prevents the "infinite mirror" effect. This mode is not compatible with post processing. 
Removed audio listener from camera to stop breaking the sound spatialization which should be from the player
Removed atom controls from the layers rendered by the camera


